Another month means another batch of piratical activities on the Sea of Thieves, and today’s Lost Treasures update – a somewhat lower-key offering than usual – brings a number of quality-of-life improvements such as Tall Tales checkpoints, plus a quivering heap of new limited-time events and recurring challenges, designed to encourage regular returns.

Tall Tales checkpoints (revealed to Eurogamer last month) are probably the biggest game-changer this month, enabling players to quit a session and resume an in-progress story episode at a later time. Crucially, it means pirates won’t be forced to restart, losing hours of effort as a result, if an enemy crew decides to pillage mission-critical items mid-way through an adventure.

Newcomers should also find it a little easier to navigate their way through Tall Tales thanks to a few new additions to the ship’s onboard map; Rare has now implemented tooltips for certain icons, guiding players in the right direction to begin their next quest.

Lost Treasures: Official Sea of Thieves Content Update Watch on YouTube

Elsewhere, today’s update introduces a range of new regular and limited-time events building on the core experience, starting with daily challenges. A new daily challenge will appear at 12:59am each morning, doling out rewards – either piles of gold or doubloons – based on the difficulty of the endeavour. Some tasks might simply demand players drink in a tavern with another crew, for instance, while others might ask them to down multiple skeleton ships.

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